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== Character Creation Guidelines == ;*Allowed Sources: Official Paizo material only :''No Third Party If I can't find it on Archives of Nethys, then it's a no'' ;*Starting Level: 3 :''(There's a reason you were picked, after all)'' ;*Point Buy: 20 (Standard PF) :''I don't recommend dump stats - I'm the mean GM who'll make you play a low INT or have people react to low CHA - I'd definitely not recommend a stat under 8 after racial mods'' ;*Allowable Races: All core races, plus the planetouched and changelings. :''If you've got a really good backstory for something else, we can talk'' ;*Allowable Classes and Archetypes: Most, but... :''I'm not familiar enough with Occult to run that fairly, so it's out.'' :''Unchained Summoners are the only ones allowed.'' :''Other than that, if it's official Paizo, it's in.'' ;* Exception: No guns. For anyone. :''So, unless you want a Bolt Ace, that's a no on the Gunslinger.'' ;* Alignment: They're looking for heroes, and it's an LG nation with a paladin as it's ruler. So, yeah, no evil. :''(Also, no Lawful Stupid or Chaotic Stupid. I hate that.)'' ;* Traits: 2. One must be a campaign trait :''You can take a third in exchange for a drawback - but I'll want to talk about the drawback and how it can actually come up in play. Also, the traits need to actually make sense - you can't be the poor kid who grew up on a farm and then pick an urban trait, for instance.'' ;* Hit Points: Max at level 1. For every level thereafter, half plus a roll of a die with the same number of sides. :''So, that's 3+d3, 4+d4, 5+d5 or 6+d6'' :''Same applies to animal companions (since they're class features) - but not to NPCs (lookin' at you, leadership feat)''. ;* Skills: We will be using Background Skills, as described in Unchained. Skill unlocks are also a thing. ;* Hero Points: They're in. You will all have 2 at the start of the campaign. ;* Starting Gold: Max for a level 1 character :''Once you've built based on that, I'll provide a list of loot bags that represent what you found in your previous 2 levels worth of career -- people can then pick the one they want - and then do with it as they will (sell/trade, keep, whatever).''
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